I've received some emails from people having trouble working out how to orient the last layer corners for States 3-7 using only the two basic LL edge orientation algorithms, so I have created this page. I've provided a detailed explanation below using State 3 as an example, as well as further notes on State 5 and State 6. Note that these examples are not the only ways to solve States 3, 5 and 6 using the two basic LL edge orientation algorithms, they are merely examples of one way to do it. Please note: Before you ask, yes, I know that States 4 and 7 are not on this page. It is deliberate that only some of the LL orientations are explained to the nth degree. This is to encourage people to do some thinking and not just blindly apply algorithms without paying any attention to what the algorithms do! I am still very happy for people to email me with questions, but please have a go at it yourself first. You will find it more rewarding if you discover things yourself! :)
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![]() State 1 |
![]() State 2 |
![]() State 3 |
![]() State 4 |
![]() State 5 |
![]() State 6 |
![]() State 7 |
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State 1. Twisting three corners anti-clockwise R' U' R U' R' U2 R U2 Instead of just blindly executing this algorithm, think about what it is doing to the LL corners. This algorithm is spinning 3 LL corners 120 degrees anti-clockwise (corners marked BR, FR and FL), and leaving the orientation of one LL corner unaffected (corner BL). |
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State 2. Twisting three corners clockwise R U R' U R U2 R' U2 As with the State 1 algorithm, think about what the State 2 algorithm is actually doing. The State 2 algorithm is spinning 3 LL corners 120 degrees clockwise (corners marked BL, BR and FR), and leaving the orientation of one LL corner unaffected (corner FL). |
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State 3. First step Hold the cube so that the U face looks like this. Perform the State 2 algorithm: R U R' U R U2 R' U2. From thinking about what the State 2 algorithm is actually doing to the cube, we know that it will spin three of the LL corners 120 degrees clockwise (corners BL, BR, FR), and leave one corner unaffected (corner FL). This means that:
So what you're left with after this step are 3 incorrectly oriented LL corners, and 1 correctly oriented LL corner. Now take a look at 'State 3. Second step'. |
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State 3. Second step Now take a close look at what you've got. One of the LL corners is correctly oriented, and 3 of the LL corners are incorrectly oriented. The 3 corners which are incorrectly oriented all need to be spun 120 degrees anti-clockwise. Does this sound familiar? Take a look at the description above for the State 1 algorithm: "Twisting three corners anti-clockwise". If you now do a U2 turn (which basically just means you are looking at your U layer from a different angle), you can then perform the State 1 algorithm R' U' R U' R' U2 R U2. This will complete the LL corner orientation. |
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State 5. First step Hold the cube so that the U face looks like this. Perform the State 1 algorithm: R' U' R U' R' U2 R U2. |
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State 5. Second step Now re-examine the orientation of your last layer corners. One of the LL corners is correctly oriented, and 3 of the LL corners are incorrectly oriented. The 3 corners which are incorrectly oriented all need to be spun 120 degrees clockwise. If you do a U turn, your LL will look the same as State 2, which means you can then perform the State 2 algorithm R U R' U R U2 R' U2. This will complete the LL corner orientation. |
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State 6. First step Hold the cube so that the U face looks like this. Perform the State 1 algorithm: R' U' R U' R' U2 R U2. |
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State 6. Second step Now re-examine the orientation of your last layer corners. One of the LL corners is correctly oriented, and 3 of the LL corners are incorrectly oriented. The 3 corners which are incorrectly oriented all need to be spun 120 degrees anti-clockwise. If you do a U' turn, your LL will look the same as State 1, which means you can then perform the State 1 algorithm R' U' R U' R' U2 R U2. This will complete the LL corner orientation. |
If you are still having trouble with orienting the LL corners, have a look at the third layer section of Ryan Heise's beginner solution - go to the part called 'Make the corners face up'.